Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cave-In

3RR · Sorcery

You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player.

Similar cards

Color identity:
NameManaTypeText
Fault Line XRRInstant Fault Line deals X damage to each creature without flying and each player.
Skullscorch RRSorcery Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
Furious Assault 2REnchantment Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
Goblin Medics 2RCreature — Goblin Shaman Whenever Goblin Medics becomes tapped, it deals 1 damage to any target. 1/1
Dark Bargain 3BInstant Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
Insolence 2REnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
Scattering Stroke 2UUInstant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Chaos Balor 3RRCreature — Demon Flying Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player. • Target player discards all the cards in their hand, then seeks that many nonland cards. • Chaos Balor deals 2 damage to target player and they create two Treasure tokens. • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. 4/5
Spikefield Hazard RInstant Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Ral's Outburst 2URInstant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Page 160