Card Codex

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17 May 2024: Card library updated.

Caverns of Despair

2RR · World Enchantment

No more than two creatures can attack each combat. No more than two creatures can block each combat.

Similar cards

Color identity:
NameManaTypeText
Blow Your House Down 2RSorcery Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Inspire Awe 3GInstant Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Allied Assault 2WInstant Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Automated Assembly Line 1WArtifact Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter). Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
Glacial Crevasses 2REnchantment Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
Canopy Vista Land — Forest Plains ({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
Cinder Glade Land — Mountain Forest ({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
Prairie Stream Land — Plains Island ({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
Smoldering Marsh Land — Swamp Mountain ({T}: Add {B} or {R}.) Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Sunken Hollow Land — Island Swamp ({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
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