M:tG card similarity search
2RR · World Enchantment
No more than two creatures can attack each combat. No more than two creatures can block each combat.
| Name | Mana | Type | Text |
|---|---|---|---|
| Shaleskin Bruiser | 6R | Creature — Beast | Trample Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. 4/4 |
| Ordruun Mentor | 2R/W | Creature — Minotaur Soldier | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn. 3/2 |
| Magus of the Moat | 2WW | Creature — Human Wizard | Creatures without flying can't attack. 0/3 |
| Ral's Outburst | 2UR | Instant | Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
| Halvar, God of Battle | 2WW | Legendary Creature — God | Creatures you control that are enchanted or equipped have double strike. At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. 4/4 |
| Cease | 1B/G | Instant | Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. |
| Dimir Cutpurse | 1UB | Creature — Spirit | Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. 2/2 |
| Goblin Shortcutter | 1R | Creature — Goblin Scout | When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1 |
| Army of Allah | 1WW | Instant | Attacking creatures get +2/+0 until end of turn. |
| Morale | 1WW | Instant | Attacking creatures get +1/+1 until end of turn. |