Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cease

1B/G · Instant

Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.

Similar cards

Color identity:
NameManaTypeText
Wild Goose Chase GUInstant — Adventure Draw two cards, then discard two cards. Create a Food token.
Suture Priest 1WCreature — Phyrexian Cleric Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1
Stormscape Apprentice UCreature — Human Wizard {W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. 1/1
Specter's Shriek BSorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.
Fast 2RInstant Discard a card, then draw two cards.
Tasigur, the Golden Fang 5BLegendary Creature — Human Shaman Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. 4/5
Start the TARDIS 1USorcery Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Pledge of Unity 1GWInstant Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
A-Stitched Assistant 1UCreature — Zombie Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1
Etched Host Doombringer 4BCreature — Phyrexian Demon When Etched Host Doombringer enters the battlefield, choose one — • Target opponent loses 2 life and you gain 2 life. • Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it. 3/5
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