M:tG card similarity search
1B/G · Instant
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
Name | Mana | Type | Text |
---|---|---|---|
Mind Ravel | 2B | Sorcery | Target player discards a card. Draw a card at the beginning of the next turn's upkeep. |
Hullbreacher | 2U | Creature — Merfolk Pirate | Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/2 |
Ashiok, Wicked Manipulator | 3BB | Legendary Planeswalker — Ashiok | If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand. [−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." [−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. Loyalty 5 |
Femeref Enchantress | GW | Creature — Human Druid | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2 |
Gruesome Discovery | 2BB | Sorcery | Target player discards two cards. Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards. |
Lolth, Spider Queen | 3BB | Legendary Planeswalker — Lolth | Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. [0]: You draw a card and you lose 1 life. [−3]: Create two 2/1 black Spider creature tokens with menace and reach. [−8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." Loyalty 4 |
Memory Theft | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. |
Diplomacy of the Wastes | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. |
Pedantic Learning | UU | Enchantment | Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card. |
Whetstone | 3 | Artifact | {3}: Each player mills two cards. |