M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Shaman's Trance | 2R | Instant | Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard. |
A-Stitched Assistant | 1U | Creature — Zombie | Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1 |
Recurring Insight | 4UU | Sorcery | Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Boreal Elemental | 4U | Creature — Elemental | Flying Spells your opponents cast that target Boreal Elemental cost {2} more to cast. 3/4 |
Balance of Power | 3UU | Sorcery | If target opponent has more cards in hand than you, draw cards equal to the difference. |
Relic Runner | 1U | Creature — Human Rogue | Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) 2/1 |
Satoru, the Infiltrator | UB | Legendary Creature — Human Ninja Rogue | Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3 |
Kasla, the Broken Halo | 3URW | Legendary Creature — Angel Ally | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card. 5/4 |
Vengevine | 2GG | Creature — Elemental | Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. 4/3 |
Riddlesmith | 1U | Creature — Human Artificer | Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. 2/1 |