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17 May 2024: Card library updated.

Ceaseless Searblades

3R · Creature — Elemental Warrior

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
Guardians' Pledge 1WWInstant White creatures you control get +2/+2 until end of turn.
Burning Sun Cavalry 1RCreature — Human Knight Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2
Artful Maneuver 1WInstant Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Prey's Vengeance GInstant Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Scab-Clan Charger 3GCreature — Centaur Warrior Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4
The Hunter Hero {T}: Target creature you control gets +1/+1 until end of turn.
Rush of Battle 3WSorcery Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Rabid Wombat 2GGCreature — Wombat Vigilance Rabid Wombat gets +2/+2 for each Aura attached to it. 0/1
Martial Glory RWInstant Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.
Goblin Gaveleer RCreature — Goblin Warrior Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. 1/1
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