Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Celebrity Fencer

3W · Creature — Elf Druid

Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/2

Similar cards

Color identity:
NameManaTypeText
Countryside Crusher 1RRCreature — Giant Warrior At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. 3/3
Shoal Kraken 4UCreature — Kraken Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5
Tales of Master Seshiro 4GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control.
Hardened Scales GEnchantment If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Galadriel, Gift-Giver 3GGLegendary Creature — Elf Noble Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one — • Put a +1/+1 counter on another target creature. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/4
Dwarven Weaponsmith 1RCreature — Dwarf Artificer {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep. 1/1
Phyrexian Warhorse 3BCreature — Phyrexian Horse Kicker {W} (You may pay an additional {W} as you cast this spell.) When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. 3/3
Dark Impostor 2BCreature — Vampire Assassin {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it. 2/2
Exsanguinator Cavalry 2BCreature — Vampire Knight Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/3
Dwarven Armory 2RREnchantment {2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
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