Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Celestial Colonnade

· Land

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Similar cards

Color identity:
NameManaTypeText
Heart of Ramos 3Artifact {T}: Add {R}. Sacrifice Heart of Ramos: Add {R}.
Horn of Ramos 3Artifact {T}: Add {G}. Sacrifice Horn of Ramos: Add {G}.
Skull of Ramos 3Artifact {T}: Add {B}. Sacrifice Skull of Ramos: Add {B}.
Tooth of Ramos 3Artifact {T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}.
Nearheath Chaplain 3WCreature — Human Cleric Lifelink {2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. 3/1
Icatian Crier 2WCreature — Human Spellshaper {1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens. 1/1
Howltooth Hollow Land Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Howltooth Hollow enters the battlefield tapped. {T}: Add {B}. {B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Battleflight Eagle 4WCreature — Bird Flying When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Merrow Wavebreakers 4UCreature — Merfolk Soldier {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3
Daggerdrome Imp 1BCreature — Imp Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Page 192