M:tG card similarity search
2W · Creature — Human Cleric
{1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Desert Drake | 3R | Creature — Drake | Flying 2/2 |
Fighting Drake | 2UU | Creature — Drake | Flying 2/4 |
Seacoast Drake | 1U | Creature — Drake | Flying 1/3 |
Sky Ruin Drake | 4U | Creature — Drake | Flying 2/5 |
Snapping Drake | 3U | Creature — Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2 |
Soaring Drake | 2U | Creature — Drake | Flying 2/3 |
Wind Drake | 2U | Creature — Drake | Flying 2/2 |
Hookhand Mariner | 3G | Creature — Human Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4 |
Fairgrounds Patrol | 1W | Creature — Human Soldier | {1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. 2/1 |
Hired Blade | 2B | Creature — Human Assassin | Flash (You may cast this spell any time you could cast an instant.) 3/2 |