Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Celestial Force

5WWW · Creature — Elemental

At the beginning of each upkeep, you gain 3 life. 7/7

Similar cards

Color identity:
NameManaTypeText
Kiss of Death 4BBSorcery Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
Sorin's Vengeance 4BBBSorcery Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
Stolen Grain 4BBSorcery Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
Taste of Blood BSorcery Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Vampiric Touch 2BSorcery Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Complex Automaton 4Artifact Creature — Golem At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 4/4
Roiling Horror 3BBCreature — Horror Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */*
Feedback 2UEnchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
Brutal Hordechief 3BCreature — Orc Warrior Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. 3/3
Helix Pinnacle GEnchantment Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
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