M:tG card similarity search
5WWW · Creature — Elemental
At the beginning of each upkeep, you gain 3 life. 7/7
Name | Mana | Type | Text |
---|---|---|---|
Kiss of Death | 4BB | Sorcery | Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life. |
Sorin's Vengeance | 4BBB | Sorcery | Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life. |
Stolen Grain | 4BB | Sorcery | Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life. |
Taste of Blood | B | Sorcery | Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life. |
Vampiric Touch | 2B | Sorcery | Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life. |
Complex Automaton | 4 | Artifact Creature — Golem | At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 4/4 |
Roiling Horror | 3BB | Creature — Horror | Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */* |
Feedback | 2U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. |
Brutal Hordechief | 3B | Creature — Orc Warrior | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. 3/3 |
Helix Pinnacle | G | Enchantment | Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. |