M:tG card similarity search
5WWW · Creature — Elemental
At the beginning of each upkeep, you gain 3 life. 7/7
Name | Mana | Type | Text |
---|---|---|---|
A-Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
Centaur Safeguard | 2G/W | Creature — Centaur Warrior | ({G/W} can be paid with either {G} or {W}.) When Centaur Safeguard dies, you may gain 3 life. 3/1 |
Mind Drain | 2B | Sorcery | Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.) |
Tamiyo's Safekeeping | G | Instant | Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
Curse of Chains | 1W/U | Enchantment — Aura | Enchant creature At the beginning of each upkeep, tap enchanted creature. |
Staff of the Flame Magus | 3 | Artifact | Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. |
Thoughtleech | GG | Enchantment | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. |
Golem's Heart | 2 | Artifact | Whenever a player casts an artifact spell, you may gain 1 life. |
Kiss of the Amesha | 4WU | Sorcery | Target player gains 7 life and draws two cards. |
Terror of Kruin Pass | Creature — Werewolf | Double strike Werewolves you control have menace. (They can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3 |