Card Codex

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17 May 2024: Card library updated.

Celestial Gatekeeper

3WW · Creature — Bird Cleric

Flying When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. 2/2

Similar cards

Color identity:
NameManaTypeText
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Siren Lookout 2UCreature — Siren Pirate Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Misthoof Kirin 2WCreature — Kirin Flying, vigilance Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 2/1
Tower Geist 3UCreature — Spirit Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 2/2
Extract from Darkness 3UBSorcery Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Dragonstalker 4WCreature — Bird Soldier Flying, protection from Dragons 3/3
Herald of the Host 3WWCreature — Angel Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4
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