M:tG card similarity search
4WW · Sorcery
For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
Name | Mana | Type | Text |
---|---|---|---|
Kavu Lair | 2G | Enchantment | Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. |
Bedrock Tortoise | 3G | Creature — Turtle | As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6 |
Consume | 2WB | Sorcery | Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power. |
Cover of Darkness | 1B | Enchantment | As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) |
Aysen Bureaucrats | 1W | Creature — Human Advisor | {T}: Tap target creature with power 2 or less. 1/1 |
Steely Resolve | 1G | Enchantment | As Steely Resolve enters the battlefield, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) |
Brassclaw Orcs | 2R | Creature — Orc | Brassclaw Orcs can't block creatures with power 2 or greater. 3/2 |
Ironclaw Orcs | 1R | Creature — Orc | Ironclaw Orcs can't block creatures with power 2 or greater. 2/2 |
Duneblast | 4WBG | Sorcery | Choose up to one creature. Destroy the rest. |
Delney, Streetwise Lookout | 2W | Legendary Creature — Human Scout | Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. 2/2 |