Card Codex

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17 May 2024: Card library updated.

Celestial Judgment

4WW · Sorcery

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

Similar cards

Color identity:
NameManaTypeText
Hand of Justice 5WCreature — Avatar {T}, Tap three untapped white creatures you control: Destroy target creature. 2/6
A-Futurist Operative UCreature — Human Ninja As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 0/4
Intruder's Inquisition BRSorcery Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
Dissenter's Deliverance 1GInstant Destroy target artifact. Cycling {G} ({G}, Discard this card: Draw a card.)
Scrap 2RInstant Destroy target artifact. Cycling {2} ({2}, Discard this card: Draw a card.)
Seize the Storm 4RSorcery Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mercy Killing 2G/WInstant Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
Southern Paladin 2WWCreature — Human Knight {W}{W}, {T}: Destroy target red permanent. 3/3
Ruination 3RSorcery Destroy all nonbasic lands.
Fossil Find R/GSorcery Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
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