Card Codex

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17 May 2024: Card library updated.

Celestial Judgment

4WW · Sorcery

For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.

Similar cards

Color identity:
NameManaTypeText
O-Naginata 1Artifact — Equipment O-Naginata can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Stampede Rider 2RCreature — Satyr Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3
Doomskar 3WWSorcery Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Mossbridge Troll 5GGCreature — Troll If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. 5/5
The Horus Heresy 3UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Undercity's Embrace 2BInstant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
The Prismatic Piper 5Legendary Creature — Shapeshifter If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color. Partner (You can have two commanders if both have partner.) 3/3
Eldrazi Mimic 2Creature — Eldrazi Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. 2/1
Ticking Mime Bomb 3RArtifact Creature — Clown Robot Mime When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature. 2/2
Etchings of the Chosen 1WBEnchantment As Etchings of the Chosen enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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