M:tG card similarity search
4WW · Sorcery
For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
Name | Mana | Type | Text |
---|---|---|---|
Giltspire Avenger | GWU | Creature — Human Soldier | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. 2/2 |
Callaphe, Beloved of the Sea | 1UU | Legendary Enchantment Creature — Demigod | Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast." */3 |
Windswift Slice | 2G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way. |
Cogwork Progenitor | 1W | Artifact Creature — Gnome | At the beginning of your end step, you may exile another artifact you control or an artifact card in your graveyard. If you do, seek an artifact card. That card perpetually has base power and toughness 1/1 and becomes a Gnome creature in addition to its other types. 2/2 |
Dispossess | 2B | Sorcery | Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles. |
Markov Retribution | 2R | Sorcery | Choose one or both — • Creatures you control get +1/+0 until end of turn. • Target Vampire you control deals damage equal to its power to another target creature. |
Soramaro, First to Dream | 4UU | Legendary Creature — Spirit | Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. */* |
Akroma's Will | 3W | Instant | Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn. |
Archpriest of Iona | W | Creature — Human Cleric | Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. */2 |
Dark Banishing | 2B | Instant | Destroy target nonblack creature. It can't be regenerated. |