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17 May 2024: Card library updated.

Celestial Kirin

2WW · Legendary Creature — Kirin Spirit

Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. 3/3

Similar cards

Color identity:
NameManaTypeText
Culling Sun 2WWBSorcery Destroy each creature with mana value 3 or less.
Ritual of Soot 2BBSorcery Destroy all creatures with mana value 3 or less.
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Twilight Panther WCreature — Cat Spirit {B}: Twilight Panther gains deathtouch until end of turn. 1/2
Spell Queller 1WUCreature — Spirit Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. 2/3
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Saruman the White 4ULegendary Creature — Avatar Wizard Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4
Carven Caryatid 1GGCreature — Spirit Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Divide by Zero 2UInstant Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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