Card Codex

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17 May 2024: Card library updated.

Celestine, the Living Saint

4W · Legendary Creature — Human Warrior

Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Fragment Reality WInstant Exile target nontoken artifact, creature, or enchantment an opponent controls. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.
Voyager Staff 1Artifact {2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Tilonalli's Summoner 1RCreature — Human Shaman Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. 1/1
Tuya Bearclaw 1RGLegendary Creature — Human Warrior Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. 2/2
Tornellan Protector 2WCreature — Cleric {T}: Until end of turn, each time damage is dealt to target creature or player, prevent X of that damage, where X is a number from 1 to 3 chosen at random each time. 1/2
Borrowing the East Wind XGGSorcery Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Akal Pakal, First Among Equals 2ULegendary Creature — Human Advisor At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 1/5
Nimbus Swimmer XGUCreature — Leviathan Flying Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. 0/0
Earthquake XRSorcery Earthquake deals X damage to each creature without flying and each player.
Fault Line XRRInstant Fault Line deals X damage to each creature without flying and each player.
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