Card Codex

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17 May 2024: Card library updated.

Celestine Reef

· Plane — Luvion

Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.

Similar cards

Color identity:
NameManaTypeText
Vampire Interloper 1BCreature — Vampire Scout Flying Vampire Interloper can't block. 2/1
Angel's Grace WInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Undercover Butler 2U/BCreature — Human Rogue Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. 2/3
Prowler's Helm 2Artifact — Equipment Equipped creature can't be blocked except by Walls. Equip {2}
Orcish Conscripts RCreature — Orc Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2
Vraska's Fall 2BInstant Each opponent sacrifices a creature or planeswalker and gets a poison counter.
Prison Term 1WWEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Spire Tracer GCreature — Elf Scout Spire Tracer can't be blocked except by creatures with flying or reach. 1/1
Falter 1RInstant Creatures without flying can't block this turn.
Magmatic Chasm 1RSorcery Creatures without flying can't block this turn.
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