M:tG card similarity search
2WW · Creature — Human Soldier
Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Weary Prisoner | 3R | Creature — Human Werewolf | Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/6 |
| Krosan Avenger | 2G | Creature — Human Druid | Trample Threshold — {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard. 3/1 |
| Web of Inertia | 2U | Enchantment | At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. |
| Sewer Nemesis | 3B | Creature — Horror | As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. */* |
| Angel of the Ruins | 5WW | Artifact Creature — Angel | Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/7 |
| The End | 2BB | Instant | This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. |
| Palace Guard | 2W | Creature — Human Soldier | Palace Guard can block any number of creatures. 1/4 |
| Daring Buccaneer | R | Creature — Human Pirate | As an additional cost to cast this spell, reveal a Pirate card from your hand or pay {2}. 2/2 |
| Ire Shaman | 1R | Creature — Orc Shaman | Menace (This creature can't be blocked except by two or more creatures.) Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. 2/1 |
| Stone of Erech | 1 | Legendary Artifact | If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card. |