M:tG card similarity search
3GG · Creature — Centaur Warrior
Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Burnt Offering | B | Instant | As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value. |
Dusk Rose Reliquary | W | Artifact | As an additional cost to cast this spell, sacrifice an artifact or creature. Ward {2} When Dusk Rose Reliquary enters the battlefield, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield. |
Mangara, the Diplomat | 3W | Legendary Creature — Human Cleric | Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. 2/4 |
Codsworth, Handy Helper | 2W | Legendary Artifact Creature — Robot | Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery. 2/3 |
Hurl into History | 3UU | Instant | Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
Wingfold Pteron | 5U | Creature — Dinosaur | Wingfold Pteron enters the battlefield with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) 3/6 |
Spirit Shackle | BB | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. |
Lunk Errant | 5R | Creature — Giant Warrior | Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. 4/4 |
Stealth Mission | 2U | Sorcery | Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. |
Frontline Rebel | 2R | Creature — Human Warrior | Frontline Rebel attacks each combat if able. 3/3 |