M:tG card similarity search
3G · Creature — Centaur
Haste Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." 3/3
Name | Mana | Type | Text |
---|---|---|---|
Tooth Collector | 2B | Creature — Human Rogue | When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2 |
Divergent Growth | G | Instant | Until end of turn, lands you control gain "{T}: Add one mana of any color." |
Narfi, Betrayer King | 3UB | Legendary Snow Creature — Zombie Wizard | Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) 4/3 |
Spectral Steel | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. |
Cryptborn Horror | 1B/RB/R | Creature — Horror | Trample Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. 0/0 |
Cadaver Imp | 1BB | Creature — Imp | Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. 1/1 |
Professor of Symbology | 1W | Creature — Kor Cleric | When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 2/1 |
Spider Umbra | G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Terror of Mount Velus | 5RR | Creature — Dragon | Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5 |
Royal Treatment | G | Instant | Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) |