M:tG card similarity search
· Land
{T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Burn Trail | 3R | Sorcery | Burn Trail deals 3 damage to any target. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Flame Jab | R | Sorcery | Flame Jab deals 1 damage to any target. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
Volt Charge | 2R | Instant | Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Aladdin's Ring | 8 | Artifact | {8}, {T}: Aladdin's Ring deals 4 damage to any target. |
Assault | R | Sorcery | Assault deals 2 damage to any target. |
Bee Sting | 3G | Sorcery | Bee Sting deals 2 damage to any target. |
Cinder Storm | 6R | Sorcery | Cinder Storm deals 7 damage to any target. |
Cleansing Screech | 4R | Sorcery | Cleansing Screech deals 4 damage to any target. |
Explosive Impact | 5R | Instant | Explosive Impact deals 5 damage to any target. |
Fire Ambush | 1R | Sorcery | Fire Ambush deals 3 damage to any target. |