M:tG card similarity search
· Land
{T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tunnel Ignus | 1R | Creature — Elemental | Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. 2/1 |
| Welding Jar | 0 | Artifact | Sacrifice Welding Jar: Regenerate target artifact. |
| Squeak By | W | Sorcery — Adventure | Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn. |
| Araumi of the Dead Tide | 1UB | Legendary Creature — Merfolk Wizard | {T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/4 |
| Spontaneous Mutation | U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |
| Captive Weird | U | Creature — Weird | Defender {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 1/3 |
| Tethered Griffin | W | Creature — Griffin | Flying When you control no enchantments, sacrifice Tethered Griffin. 2/3 |
| Flowstone Channeler | 2R | Creature — Human Spellshaper | {1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. 2/2 |
| Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |
| Resurgent Belief | Sorcery | Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) |