M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Halo Hopper | 3 | Artifact Creature — Frog | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 3/2 |
Devouring Deep | 2U | Creature — Fish | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2 |
Deep-Fried Plague Myr | Stickers | {TK}{TK} — Whenever this creature attacks, scry 1. {TK}{TK}{TK} — Whenever this permanent leaves the battlefield, you may destroy target artifact or enchantment. {TK}{TK}{TK} — 4/5 {TK}{TK}{TK}{TK} — 8/4 | |
Brass's Bounty | 6R | Sorcery | For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Varina, Lich Queen | 1WUB | Legendary Creature — Zombie Wizard | Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. 4/4 |
Gruff Triplets | 3GGG | Creature — Satyr Warrior | Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3 |
Kirtar's Wrath | 4WW | Sorcery | Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. |
Szat's Will | 4B | Instant | Choose one. If you control a commander as you cast this spell, you may choose both. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way. |
Self-Inflicted Wound | 1B | Sorcery | Target opponent sacrifices a green or white creature. If that player does, they lose 2 life. |
Hidden Herd | G | Enchantment | When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature. |