Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Centaur Healer

1GW · Creature — Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life. 3/3

Similar cards

Color identity:
NameManaTypeText
Renewing Dawn 1WSorcery You gain 2 life for each Mountain target opponent controls.
Overgrown Arch 1GCreature — Plant Wall Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Sapseep Forest Land — Forest ({T}: Add {G}.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.
Drannith Healer 1WCreature — Human Cleric Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2
Highland Game 1GCreature — Elk When Highland Game dies, you gain 2 life. 2/1
Tarpan GCreature — Horse When Tarpan dies, you gain 1 life. 1/1
Survival Cache 2WSorcery You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Anodet Lurker 5Artifact Creature — Construct When Anodet Lurker dies, you gain 3 life. 3/3
Guardian Automaton 4Artifact Creature — Construct When Guardian Automaton dies, you gain 3 life. 3/3
Page 24