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17 May 2024: Card library updated.

Centaur Healer

1GW · Creature — Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life. 3/3

Similar cards

Color identity:
NameManaTypeText
Stone Haven Medic 1WCreature — Kor Cleric {W}, {T}: You gain 1 life. 1/3
Meditation Puzzle 3WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You gain 8 life.
Cram Session 1B/GSorcery You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Captured Sunlight 2GWSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life.
Angel's Mercy 2WWInstant You gain 7 life.
Braidwood Cup 3Artifact {T}: You gain 1 life.
Chaplain's Blessing WSorcery You gain 5 life.
Fountain of Youth 0Artifact {2}, {T}: You gain 1 life.
Marble Chalice 2WArtifact {T}: You gain 1 life.
Nourish GGInstant You gain 6 life.
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