Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Centaur Peacemaker

1GW · Creature — Centaur Cleric

When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3

Similar cards

Color identity:
NameManaTypeText
Ichor Rats 1BBCreature — Phyrexian Rat Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Ichor Rats enters the battlefield, each player gets a poison counter. 2/1
Chain Devil 3BCreature — Devil Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature. 4/2
Sorin Markov 3BBBLegendary Planeswalker — Sorin [+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [−3]: Target opponent's life total becomes 10. [−7]: You control target player during that player's next turn. Loyalty 4
Urborg Syphon-Mage 2BCreature — Human Spellshaper {2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. 2/2
Triumphant Surge 3WInstant Destroy target creature with power 4 or greater. You gain 3 life.
Bontu's Monument 3Legendary Artifact Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Refreshing Elixir Artifact At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Refreshing Elixir is put into a graveyard from anywhere, each player gains 5 life.
Mischievous Poltergeist 2BCreature — Spirit Flying Pay 1 life: Regenerate Mischievous Poltergeist. 1/1
Professor Onyx 4BBLegendary Planeswalker — Liliana Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. [+1]: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. [−3]: Each opponent sacrifices a creature with the greatest power among creatures that player controls. [−8]: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. Loyalty 5
Soul Charmer 2WCreature — Human Rebel Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2
Page 106