M:tG card similarity search
1GW · Creature — Centaur Cleric
When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Lounge | Land | Lounge enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | |
| Secret Passage | Land | Secret Passage enters the battlefield tapped. {T}: Add {U} or {B}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | |
| Study | Land | Study enters the battlefield tapped. {T}: Add {W} or {U}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | |
| Jade Avenger | 1G | Creature — Frog Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 2/2 |
| Scalding Tarn | Land | {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. | |
| Stamp of Approval | 3 | Artifact | As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. |
| Malakir Familiar | 2B | Creature — Bat | Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1 |
| Marsh Flats | Land | {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. | |
| _____ Bird Gets the Worm | 3WW | Creature — Bird Guest | Flying When this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/4 |
| Pallimud | 2R | Creature — Beast | As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3 |