M:tG card similarity search
1GW · Creature — Centaur Cleric
When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Soul's Attendant | W | Creature — Human Cleric | Whenever another creature enters the battlefield, you may gain 1 life. 1/1 |
Kraken's Eye | 2 | Artifact | Whenever a player casts a blue spell, you may gain 1 life. |
Orzhova, the Church of Deals | Land | {T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life. | |
False Cure | BB | Instant | Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. |
Luxa River Shrine | 3 | Artifact | {1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. {T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine. |
Kambal, Consul of Allocation | 1WB | Legendary Creature — Human Advisor | Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. 2/3 |
Carrion Imp | 3B | Creature — Imp | Flying When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. 2/3 |
Sanctum Seeker | 2BB | Creature — Vampire Knight | Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4 |
Bookwurm | 7G | Creature — Wurm | Trample When Bookwurm enters the battlefield, you gain 3 life and draw a card. {2}{G}: Put Bookwurm from your graveyard into your library third from the top. 7/7 |
Noble Stand | 4W | Enchantment | Whenever a creature you control blocks, you gain 2 life. |