Card Codex

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17 May 2024: Card library updated.

Centaur Peacemaker

1GW · Creature — Centaur Cleric

When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3

Similar cards

Color identity:
NameManaTypeText
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Raven of Fell Omens 1BCreature — Bird Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/2
Woeleecher 5WCreature — Elemental {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. 3/5
Mind Drain 2BSorcery Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
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Maw of the Mire 4BSorcery Destroy target land. You gain 4 life.
Sultai Flayer 3GCreature — Naga Shaman Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. 3/4
Linden, the Steadfast Queen WWWLegendary Creature — Human Noble Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3
Thragtusk 4GCreature — Beast When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. 5/3
Honden of Cleansing Fire 3WLegendary Enchantment — Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control.
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