Card Codex

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17 May 2024: Card library updated.

Centaur Safeguard

2G/W · Creature — Centaur Warrior

({G/W} can be paid with either {G} or {W}.) When Centaur Safeguard dies, you may gain 3 life. 3/1

Similar cards

Color identity:
NameManaTypeText
Dark Nourishment 4BInstant Dark Nourishment deals 3 damage to any target. You gain 3 life.
Essence Drain 4BSorcery Essence Drain deals 3 damage to any target and you gain 3 life.
Intervention 2RWInstant Intervention deals 3 damage to any target and you gain 3 life.
Lightning Helix RWInstant Lightning Helix deals 3 damage to any target and you gain 3 life.
Vampiric Feast 5BBSorcery Vampiric Feast deals 4 damage to any target and you gain 4 life.
Warleader's Helix 2RWInstant Warleader's Helix deals 4 damage to any target and you gain 4 life.
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Faithful Disciple 1WCreature — Human Cleric Vigilance When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook. 2/2
Covenant of Blood 6BSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Covenant of Blood deals 4 damage to any target and you gain 4 life.
Soul Warden WCreature — Human Cleric Whenever another creature enters the battlefield, you gain 1 life. 1/1
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