Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Center Soul

1W · Instant

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Rappelling Scouts 2WWCreature — Human Rebel Scout Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. 1/4
Glory 3WWCreature — Incarnation Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3
Rattleback Apothecary 2BCreature — Gorgon Warlock Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2
Seht's Tiger 2WWCreature — Cat Flash (You may cast this spell any time you could cast an instant.) When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) 3/3
Razor Barrier 1WInstant Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
Tortoise Formation 3UInstant Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Fabled Path of Searo Point Legendary Land — Mountain {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.
Hideous Visage 2BSorcery Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Redeem the Lost 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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