Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cephalid Broker

3U · Creature — Cephalid

{T}: Target player draws two cards, then discards two cards. 2/2

Similar cards

Color identity:
NameManaTypeText
Transplant Theorist 3UArtifact Creature — Phyrexian Artificer Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. {2}: Put target card from your graveyard on the bottom of your library. 2/4
Bloodrage Brawler 1RCreature — Minotaur Warrior When Bloodrage Brawler enters the battlefield, discard a card. 4/3
Rathi Dragon 2RRCreature — Dragon Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains. 5/5
Preferred Selection 2GGEnchantment At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
Wandering Champion 1WCreature — Human Monk Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. 3/1
Bereavement 1BEnchantment Whenever a green creature dies, its controller discards a card.
Sea Drake 2UCreature — Drake Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3
Jeweled Spirit 3WWCreature — Spirit Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3
Samut, the Tested 2RGLegendary Planeswalker — Samut [+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle. Loyalty 4
Trial of Knowledge 3UEnchantment When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
Page 181