M:tG card similarity search
1U · Creature — Cephalid Wizard
Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. 1/1
Name | Mana | Type | Text |
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Sergeant John Benton | 1GW | Legendary Creature — Human Soldier | Trample, haste Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards. 2/4 |
Psychic Trance | 2UU | Instant | Until end of turn, Wizards you control gain "{T}: Counter target spell." |
Circle of Protection: Artifacts | 1W | Enchantment | {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. |
Caustic Wasps | 2G | Creature — Insect | Flying Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls. 1/1 |
Raging Gorilla | 2R | Creature — Ape | Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3 |
Touch of Darkness | B | Instant | One or more target creatures become black until end of turn. |
Orochi Soul-Reaver | 5B | Creature — Snake Ninja Rogue | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 5/4 |
Rustmouth Ogre | 4RR | Creature — Ogre | Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. 5/4 |
Alchor's Tomb | 4 | Artifact | {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) |
Wayfaring Temple | 1GW | Creature — Elemental | Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) */* |