Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cephalid Looter

2U · Creature — Cephalid Rogue

{T}: Target player draws a card, then discards a card. 2/1

Similar cards

Color identity:
NameManaTypeText
Cat Burglar 3BCreature — Kor Rogue Minion {2}{B}, {T}: Target player discards a card. Activate only as a sorcery. 2/2
Benthic Biomancer UCreature — Merfolk Wizard Mutant {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1
Ecstatic Electromancer 1U/RU/RCreature — Goblin Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3
Ancestral Reminiscence 3USorcery Draw three cards, then discard a card.
Enhanced Awareness 4UInstant Draw three cards, then discard a card.
Rain of Revelation 3UInstant Draw three cards, then discard a card.
Sift 3USorcery Draw three cards, then discard a card.
Tomb Robber 2BCreature — Human Pirate Menace {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Gilt-Blade Prowler 2BCreature — Human Rogue {1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. 2/3
Strongarm Tactics 1BSorcery Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Page 23