M:tG card similarity search
2U · Creature — Cephalid Rogue
{T}: Target player draws a card, then discards a card. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Trouble | 2R | Sorcery | Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |
Well of Discovery | 6 | Artifact | At the beginning of your end step, if you control no untapped lands, draw a card. |
Filigree Fracture | 2G | Instant | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. |
Bitter Triumph | 1B | Instant | As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker. |
Time Warp | 3UU | Sorcery | Target player takes an extra turn after this one. |
Cathartic Adept | U | Creature — Human Wizard | {T}: Target player mills a card. 1/1 |
Seer's Sundial | 4 | Artifact | Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. |
Piece It Together | U | Sorcery | Starting intensity 1 Draw a card. If Piece It Together's intensity is 4, instead take an extra turn after this one. Cards you own named Piece It Together intensify by 1. |
Paradoxical Outcome | 3U | Instant | Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. |
Living Lectern | 1U | Artifact Creature — Construct | {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 0/4 |