Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cephalid Shrine

1UU · Enchantment

Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.

Similar cards

Color identity:
NameManaTypeText
Moonrise Intruder Creature — Werewolf Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. 2/2
Branded Howler Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. 4/4
Krallenhorde Wantons Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. 7/7
Lambholt Butcher Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. 4/4
Merciless Predator Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. 3/2
One of the Pack Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. 5/6
Rampaging Werewolf Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. 6/4
Howlpack of Estwald Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6
Deep-Sea Terror 4UUCreature — Serpent Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6
Meddling Mage WUCreature — Human Wizard As Meddling Mage enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. 2/2
Page 151