M:tG card similarity search
2RR · Sorcery
Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Ruin | 1RR | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Ruin deals damage to target creature equal to the number of lands you control. |
Water Weird | 3U | Creature — Elemental Weird | Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4 |
Agonizing Memories | 2BB | Sorcery | Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. |
Scheming Symmetry | B | Sorcery | Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. |
Stormwatch Eagle | 3U | Creature — Bird | Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. 2/1 |
Seek the Horizon | 3G | Sorcery | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. |
Forerunner of the Legion | 2W | Creature — Vampire Knight | When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/2 |
Rivalry | 2R | Enchantment | At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them. |
Call to the Void | 4B | Sorcery | Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way. |
Attune with Aether | G | Sorcery | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters). |