M:tG card similarity search
1UR · Instant
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Development | 3UR | Instant | Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times. |
| Demonic Collusion | 3BB | Sorcery | BuybackâDiscard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Search your library for a card, put that card into your hand, then shuffle. |
| Whispers of the Muse | U | Instant | Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.) Draw a card. |
| Time Warp | 3UU | Sorcery | Target player takes an extra turn after this one. |
| Consulate Turret | 3 | Artifact | {T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker. |
| Contentious Plan | 1U | Sorcery | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. |
| Steady Progress | 2U | Instant | Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. |
| Kumena's Awakening | 2UU | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. |
| Pop Quiz | 2U | Instant | Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Sphere of Reason | 3W | Enchantment | If a blue source would deal damage to you, prevent 2 of that damage. |