M:tG card similarity search
2R · Creature — Human Soldier
When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Vanquish | 2W | Instant | Destroy target blocking creature. |
| Night Market Guard | 3 | Artifact Creature — Construct | Night Market Guard can block an additional creature each combat. 3/1 |
| First Come, First Served | 1W | Enchantment | Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike. |
| Steam Catapult | 3WW | Creature — Human Soldier | {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 2/3 |
| Lesser Gargadon | 2RR | Creature — Beast | Whenever Lesser Gargadon attacks or blocks, sacrifice a land. 6/4 |
| Crypt Cobra | 3B | Creature — Snake | Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 3/3 |
| Stone Catapult | 4B | Creature — Human Soldier | {T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared. 1/2 |
| Royal Trooper | 2W | Creature — Human Soldier | Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2 |
| Shu Defender | 2W | Creature — Human Soldier | Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2 |
| Town Sentry | 2W | Creature — Human Soldier | Whenever Town Sentry blocks, it gets +0/+2 until end of turn. 2/2 |