Card Codex

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17 May 2024: Card library updated.

Ceremonial Guard

2R · Creature — Human Soldier

When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4

Similar cards

Color identity:
NameManaTypeText
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Enlightened Ascetic 1WCreature — Cat Monk When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. 1/1
Favored of Iroas 2WCreature — Human Soldier Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. 2/2
Oracle of the Alpha 2UCreature — Bird Wizard Flying When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever Oracle of the Alpha attacks, scry 1. 2/3
Steelclad Spirit 1UCreature — Spirit Defender Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. 3/3
Oppressive Rays WEnchantment — Aura Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.
Whirlwind 2GGSorcery Destroy all creatures with flying.
Salvage Scuttler 4UCreature — Crab Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. 4/4
First Pick 3GInstant Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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