M:tG card similarity search
2R · Creature — Human Soldier
When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Culling Mark | 2G | Sorcery | Target creature blocks this turn if able. |
Skyline Scout | 1W | Creature — Human Scout | Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn. 2/1 |
Thalakos Sentry | 1U | Creature — Thalakos Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) 1/2 |
Teferi's Honor Guard | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 2/2 |
Nessian Boar | 3GG | Creature — Boar | All creatures able to block Nessian Boar do so. Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card. 10/6 |
Gnoll Hunter | 1G | Creature — Gnoll | Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. 2/2 |
Skanos, White Dragon Vassal | 4GW | Legendary Creature — Dragon Ranger | Lifelink Whenever Skanos, White Dragon Vassal attacks, another target attacking creature gains lifelink and gets +X/+0 until end of turn, where X is Skanos's power. 4/4 |
Mogg Toady | 1R | Creature — Goblin | Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player. 2/2 |
Wayward Swordtooth | 2G | Creature — Dinosaur | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing. 5/5 |
Mystic Doom Sandwich | Stickers | {TK}{TK} — Lifelink {TK}{TK}{TK} — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 6/8 |