Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cerise, Slayer of Fear

3WW · Legendary Creature — Human Cleric Knight

First strike, lifelink At the beginning of your postcombat main phase, if you gained life this turn, seek a card with the highest mana value among cards in your library with mana value less than or equal to the amount of life you gained this turn. 5/5

Similar cards

Color identity:
NameManaTypeText
Easy Prey 1BInstant Destroy target creature with mana value 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Prime Speaker Vannifar 2GULegendary Creature — Elf Ooze Wizard {T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. 2/4
Favor of the Mighty 1WTribal Enchantment — Giant Each creature with the highest mana value has protection from all colors.
Interpret the Signs 5USorcery Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Keeper of Secrets 5RCreature — Demon First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent. 6/4
Reviving Vapors 2WUInstant Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Overload RInstant Kicker {2} (You may pay an additional {2} as you cast this spell.) Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Twilight Prophet 2BBCreature — Vampire Cleric Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4
Mesmeric Glare 2UInstant — Adventure Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
Minor Misstep UInstant Counter target spell with mana value 1 or less.
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