M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Silver Drake | 1WU | Creature — Drake | Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. 3/3 |
Opal Archangel | 4W | Enchantment | When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance. |
Seraph of the Masses | 5WW | Creature — Angel | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control. */* |
Consecrated Sphinx | 4UU | Creature — Sphinx | Flying Whenever an opponent draws a card, you may draw two cards. 4/6 |
The Weatherseed Treaty | 2G | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control. |
Apostle of Invasion | 4WW | Creature — Phyrexian Angel | Flying Corrupted — As long as an opponent has three or more poison counters, Apostle of Invasion has double strike. 4/4 |
Grapeshot Catapult | 4 | Artifact Creature — Construct | {T}: Grapeshot Catapult deals 1 damage to target creature with flying. 2/3 |
Magma Vein | 2R | Enchantment | {R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying. |
An-Havva Inn | 1GG | Sorcery | You gain X plus 1 life, where X is the number of green creatures on the battlefield. |
Belfry Spirit | 3WW | Creature — Spirit | Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1 |