M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Portcullis | 4 | Artifact | Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. |
Dust Corona | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. |
Balduvian Trading Post | Land | If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. | |
Zara, Renegade Recruiter | 3UR | Legendary Creature — Human Pirate | Flying Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step. 4/3 |
Verdant Rebirth | 1G | Instant | Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card. |
Alpha Authority | 1G | Enchantment — Aura | Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature. |
Divide by Zero | 2U | Instant | Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Blood Clock | 4 | Artifact | At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. |
Lingering Phantom | 5B | Creature — Spirit | Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) 5/4 |
Uncontrollable Anger | 2RR | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |