M:tG card similarity search
2U · Enchantment
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Name | Mana | Type | Text |
---|---|---|---|
Flux | 2U | Sorcery | Each player discards any number of cards, then draws that many cards. Draw a card. |
Patchwork Gnomes | 3 | Artifact Creature — Gnome | Discard a card: Regenerate Patchwork Gnomes. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1 |
Dangerous Wager | 1R | Instant | Discard your hand, then draw two cards. |
Stoke Genius | 1R | Sorcery — Adventure | Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.) |
Dihada's Ploy | 1UB | Instant | Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Common Iguana | 1R | Host Creature — Lizard | When this creature enters the battlefield, you may discard a card. If you do, draw a card. 1/3 |
Azra Bladeseeker | 2R | Creature — Azra Warrior | When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. 3/2 |
Saheeli's Lattice | 1R | Artifact | When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards. Craft with one or more Dinosaurs {4}{R} ({4}{R}, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Sky-Eel School | 3UU | Creature — Fish | Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3 |
Enclave Cryptologist | U | Creature — Merfolk Wizard | Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card. 0/1 |