Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chain of Silence

1W · Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

Similar cards

Color identity:
NameManaTypeText
Roil Elemental 3UUUCreature — Elemental Flying Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. 3/2
Stormwild Capridor 2WCreature — Bird Goat Flying If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. 1/3
Clam Session 1UUCreature — Clamfolk As Clam Session enters the battlefield, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song. 2/5
Goblin Arsonist RCreature — Goblin Shaman When Goblin Arsonist dies, you may have it deal 1 damage to any target. 1/1
Iroas, God of Victory 2RWLegendary Enchantment Creature — God Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. 7/4
Snag 3GInstant You may discard a Forest card rather than pay this spell's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn.
Illusion of Choice UInstant You choose how each player votes this turn. Draw a card.
Vigor 3GGGCreature — Elemental Incarnation Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Valkmira, Protector's Shield 3WLegendary Artifact If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Structural Collapse 5RSorcery Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
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