Card Codex

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17 May 2024: Card library updated.

Chained Brute

1R · Creature — Devil

Chained Brute doesn't untap during your untap step. {1}, Sacrifice another creature: Untap Chained Brute. Activate only during your turn. 4/3

Similar cards

Color identity:
NameManaTypeText
Pinecrest Ridge Land {T}: Add {C}. {T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step.
Rootwater Depths Land {T}: Add {C}. {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step.
Thalakos Lowlands Land {T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step.
Tranquil Garden Land {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.
Vec Townships Land {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step.
Waterveil Cavern Land {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step.
Storage Matrix 3Artifact As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Vertigo Spawn 1UCreature — Illusion Defender Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. 0/3
Hokori, Dust Drinker 2WWLegendary Creature — Spirit Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2
Time Vault 2Artifact Time Vault enters the battlefield tapped. Time Vault doesn't untap during your untap step. If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. {T}: Take an extra turn after this one.
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